scripting walkthough 1&2
date: 26.3.2024
time spent: cca 3.5hours
activity: scripting walkthough 1&2
notes:
Programming was straight forward, hardest part for me was with the bullet variants, where I had a problem actually setting the different velocities for the bullets, this part didn't work for me:
public void SetBulletVariant(BulletVariant bulletVariant) {
GetComponent<SpriteRenderer>().color = bulletVariant.color;
GetComponent<Rigidbody2D>().velocity = this.direction * bulletVariant.speed;
} as I was also changing the .velocity inside the Start function. So I added the variant speed into the speed variable and let the velocity handling for the Start function.
Apart from this, the walkthough was super nice to follow, glad we have this type of description.
Files
Get Intro to scripting
Intro to scripting
Status | Released |
Author | magicsenten |
More posts
- scripting walkthough 3&4Mar 26, 2024
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