Journal Entry 2


Date: 5.3.2024

Activity - level modeling with the 2D Game Kit

Invested hours - 3,75h (1,5hour tutorial, 1,75 hour level modeling, 0,5h build and upload on itch - this hmw I was working on a notebook, took around 10minutes just tu build the game, will change to classic computer for the upcoming work)

Outcome  - I tried to use the stuff from the tutorial to create a small playfull map, where player has to use little bit of brain.

Questions from the implementation (I think the coding part of the labs will answer most of these):

- When the player falls out of the map, how can I kill him and restart the game?

- How can I spawn something? I wasn't able to figure that out, so I have used door, that are in default opened and when steped on the PressurePad they close and help player to get to the finish

- How can I show some text with the InfoPanel? Didn't know how to do that so I just put it there to symbolize the end of the level (so when you reach the infoPanel, that's the end)

- Don't like the fact that the spit from the enemy goes thru the tilemap, is there a way to fix/change that?

- When I was testing the build version of the game, minimized it, came back to my game, I wasn't able to play anymore, had to restart the whole game, how can I change that?

Files

FirstPlatformer.rar 62 MB
Mar 05, 2024

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