Project B
A downloadable game for Windows
Devlog 0: (kinda forgot that I have to write the devlog separately and wrote the first one here into the game details, sorry)
Date: 8.4
Hours: with yesterday around 10hours
Notes: I have started the implementation of the project B from the one page design posted in the Project A. The most troubles I had was with understanding the pre implemented state machine. For a long time I wasnt able to find the sub-state machine (didnt even know that was a thing before).
Output: I have implemented the EnergyBall, also the EnergyUI and started to implement the Climbing State, which is at the beggining I'd say.
link to my gitlab repo: https://gitlab.mff.cuni.cz/mitkaj/projectb-gamedev
Status | Released |
Platforms | Windows |
Author | magicsenten |
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Development log
- Final polish of Project BApr 20, 2024
- Finished Project BApr 15, 2024
Comments
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Giving 30 poins, nicely implemented
Nice implementation of the wall-climb mechanic! I'd suggest zooming the camera out while climbing due to the vertical movement. There were also some minor bugs with it (such as when hitting an upper corner of a wall), but otherwise it worked well.
When the game restarts after death, the energy is kept, but keys are not. It makes retrying a little easier, but the lack of checkpoints still makes it annoying when only one hit kills the player.
In any case, good work! I like the custom game mechanic implementation the most.
Really nice wall jump mechanic and the custom energy ball. From the mechanics of this game it's clear it trolls the player. Maybe not having to pick each key again and placing some checkpoint somewhere would make the experience less frustrating. And please no randomly placed spikes at the worst places as possible :D
Když skáčeš od zdi, tak je trochu otravný, jak to jde moc nahoru.
Jinak cool concept, vizuálně dobrý. Trochu rage game, ale cool :)
Cool mechanics with climbing on the walls. If you'll be able to add some animations, it became awesome. Perhaps some checkpoints can be added. Good balance in difficulty.
The game is really cool, the whole concept is really nice and the implementation itself is also pretty nice. The game is quite hard tough, but I wouldn't change that, it is appropriately challenging. I don't see any issues there, so good job!